Description
Standard checkers ends a fight by jumping a piece and lifting it away. Angry Checkers asks for something rougher: your opponent's checkers have to be beaten off the board itself, so the edge of the board becomes part of the plan.
Three ways to find an opponent
Before the first move you choose who sits across from you. Multiplayer pairs you with a random player over the internet. Single Player puts you against the computer. Hot Seat is for two people at one screen, taking turns.
Single Player is the sensible place to start, because you can watch how a knocked-out piece leaves the board without a stranger waiting on your next move. Hot Seat suits a rematch with a friend, since you can swap seats and go again.
Edge squares stop being safe
In classic checkers a piece on the edge is the safest piece you own, because it cannot be jumped. When the goal is to knock pieces out, that logic flips. A checker near the rim has the least room behind it, so it is usually the easiest one to push out.
- Keep your own pieces away from the rim while you can.
- Look for enemy pieces that already sit near it.
- Think about where a piece will end up before you move it, not after.
A checkers cousin, and more to browse
If you like the idea of a familiar board game with a twist, Turkish Draughts moves and captures horizontally and vertically, never on the diagonal. Our board games page collects more tabletop classics, and the multiplayer section lists games built for facing another person.
Angry Checkers is a quick board-game match, not a trainer for tournament rules, so treat it as a twist on the classic rather than a replacement.
Instructions
Goal: push the enemy checkers off the board before yours go over the edge.
Controls: everything runs on the mouse or by touch. Choose Multiplayer, Single Player or Hot Seat, then make your moves in turn.
Single Player is the place to practise. In Multiplayer your opponent is a random player, so keep your pieces away from the rim.
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